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How to add multiple layers to a vray material cinema 4d
How to add multiple layers to a vray material cinema 4d







how to add multiple layers to a vray material cinema 4d

And make up a light on the left side.Īdjust the brightness of the light to the right position. Now you can see that the overall color of the light is white, so you need to adjust the color, first change all the light modes to Temperature, the window light is blue, and the room is warm. Give the material to the model, and the rendering test shows that the model is much brighter. The default material for Cinema 4D will be darker, so before the rendering test, you can create a new Redshift material, adjust the Color Picker up to 70%, and turn off the Weight. The advantage of using three lights separately is that it can be adjusted separately and saves rendering efficiency. In order to match the light source, an Area Light is placed in each window to simulate the skylight. The Primary GI Engine chose Irradiance Cache, and the scone GI Engine chose Irradiance Poince Cloud. The effect in the image below is to use the Octane renderer, which will now be recreated using Redshift.īefore you make the lights, turn on the GI and choose the most appropriate way for this scene. This is a basic case of Redshift's interior rendering, so the case uses an existing interior model, the focus of this case is the lighting adjustment and rendering settings. This time, the CG industry's leading cloud rendering service provider, Fox Renderfarm brings you a case study tutorial of Redshift for Cinema 4D for interior rendering.

HOW TO ADD MULTIPLE LAYERS TO A VRAY MATERIAL CINEMA 4D HOW TO

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how to add multiple layers to a vray material cinema 4d how to add multiple layers to a vray material cinema 4d

Most of the time 4-5 layers should be the absolute maximum to use, with 2-3 being the norm. This means you could quickly get insanely slow rendertimes if you get too carried away. Each new layer makes the render slower, since Vray has to calculate all the materials in the blend and then blend them together. However, in the real world, this is not a practical way to do things. Each layer after Base has a Blend amount Color and Map.īlends can be as complex as you want them to be, You’re not limited to the 10 slots, you can always add another blend in the last layer slot and keep piling on the layers. In fact, they all function in the same way, very similar to layers in photoshop, so really what you get is 10 layer stack. You have a Base material and 9 Coat materials. It does not have any shading options, it just combines multiple other shaders in different ways. The VrayBlendMtl could be best described as an utility material.









How to add multiple layers to a vray material cinema 4d